Two ten-by-ten seas

Sea
Battle

Place five ships, read every splash, and find the opposing fleet before it finds yours.

Your fleet is ready. Start battle or arrange it yourself.

Your waters5 afloat
Target waters5 afloat

Find all five ships

Search wide.
Follow the hit.

Your fleet contains ships of lengths 5, 4, 3, 3, and 2. Use a valid random fleet or choose manual placement and switch its direction. Ships may not overlap or leave the grid.

Players alternate one shot at a time. Hits, misses, and sunk ships remain marked. The computer never repeats a shot and searches neighboring cells after a hit. Sink every opposing ship to win.