Jump toward one

Peg
Solitaire

Leap over one neighbor, remove it, and shape the cross toward a single center peg.

Pegs32

Select a peg with a legal jump.

Tap or click a peg, then a highlighted destination. Keyboard: Tab between holes, arrow keys move focus, Enter or Space selects.

Center finish

One peg!

Classic rules

Jump one.
Remove one.

A move jumps one peg over an adjacent peg into an empty hole exactly two spaces away. Only horizontal and vertical jumps count; the jumped peg is removed.

The full Classic board and both smaller positions have been verified by the included solver to finish with one peg in the center. A position with more than one peg and no legal jump is a clear no-move ending.